<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Scoreloop expands social game community for iPhone and web</title>
	<atom:link href="http://venturebeat.com/2009/07/09/scoreloop-expands-social-game-community-for-iphone-and-web/feed/" rel="self" type="application/rss+xml" />
	<link>http://games.venturebeat.com/2009/07/09/scoreloop-expands-social-game-community-for-iphone-and-web/</link>
	<description>News About Tech, Money and Innovation</description>
	<lastBuildDate>Tue, 24 Nov 2009 22:13:15 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Teemu Kurppa</title>
		<link>http://games.venturebeat.com/2009/07/09/scoreloop-expands-social-game-community-for-iphone-and-web/comment-page-1/#comment-871916</link>
		<dc:creator>Teemu Kurppa</dc:creator>
		<pubDate>Sun, 12 Jul 2009 05:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=113458#comment-871916</guid>
		<description>Scoreloop&#039;s offering is definitely interesting: Challenges, Coin system  and cross-promotion through cross-game Achievements seem to be a well-thought out combo. &lt;br&gt;&lt;br&gt;I still don&#039;t understand how they are going to sell coins in a user-friendly way on iPhone. The iPhone OS license agreement specifically forbids using App Store&#039;s in-app purchases for virtual currency. Are you aware how they get/got around this restriction?</description>
		<content:encoded><![CDATA[<p>Scoreloop&#39;s offering is definitely interesting: Challenges, Coin system  and cross-promotion through cross-game Achievements seem to be a well-thought out combo. </p>
<p>I still don&#39;t understand how they are going to sell coins in a user-friendly way on iPhone. The iPhone OS license agreement specifically forbids using App Store&#39;s in-app purchases for virtual currency. Are you aware how they get/got around this restriction?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ITrush</title>
		<link>http://games.venturebeat.com/2009/07/09/scoreloop-expands-social-game-community-for-iphone-and-web/comment-page-1/#comment-869914</link>
		<dc:creator>ITrush</dc:creator>
		<pubDate>Thu, 09 Jul 2009 19:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=113458#comment-869914</guid>
		<description>Cool, we should expect more.. that&#039;s one reason why I love my iPhone.</description>
		<content:encoded><![CDATA[<p>Cool, we should expect more.. that&#39;s one reason why I love my iPhone.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
