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	<title>Comments on: BringIt lets gamers put their money where their mouths are</title>
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	<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/</link>
	<description>News About Tech, Money and Innovation</description>
	<lastBuildDate>Sun, 22 Nov 2009 22:58:59 +0000</lastBuildDate>
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		<title>By: mike</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-885304</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Thu, 20 Aug 2009 20:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-885304</guid>
		<description>morrisredbeard your character bashing is about the stupidest crap I have ever heard.  You probably need to shut the f up and make a real point.</description>
		<content:encoded><![CDATA[<p>morrisredbeard your character bashing is about the stupidest crap I have ever heard.  You probably need to shut the f up and make a real point.</p>
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		<title>By: Miramon</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-869544</link>
		<dc:creator>Miramon</dc:creator>
		<pubDate>Tue, 07 Jul 2009 20:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-869544</guid>
		<description>Pathetic. Doomed.</description>
		<content:encoded><![CDATA[<p>Pathetic. Doomed.</p>
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		<title>By: forexportercom</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-869500</link>
		<dc:creator>forexportercom</dc:creator>
		<pubDate>Tue, 07 Jul 2009 11:44:20 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-869500</guid>
		<description>&lt;a href=&quot;http://www.steamshowerchina.com&quot; title=&quot;Shower Room, Shower Cabin, Steam Shower Tub, Steam Shower Room &quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;Shower Room, Steam Room&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://www.steamshowerchina.com" title="Shower Room, Shower Cabin, Steam Shower Tub, Steam Shower Room " target="_blank" rel="nofollow">Shower Room, Steam Room</a></p>
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		<title>By: shawnfoust</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-869420</link>
		<dc:creator>shawnfoust</dc:creator>
		<pubDate>Tue, 07 Jul 2009 02:56:39 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-869420</guid>
		<description>Law relating to internet betting is a lot more complex than the game of skill/game of chance divide.  It&#039;s regulated state by state (and in some cases county by county) not to mention the overarching Federal regulation.  I&#039;m not saying it can&#039;t be done, but you had better boast a pretty solid geo-filtering technology in conjunction with a carefully worded EULA and fully expect some eyebrows to be raised among the enforcement community.&lt;br&gt;&lt;br&gt;That said, I would crush you all in Ms. Pacman.</description>
		<content:encoded><![CDATA[<p>Law relating to internet betting is a lot more complex than the game of skill/game of chance divide.  It&#39;s regulated state by state (and in some cases county by county) not to mention the overarching Federal regulation.  I&#39;m not saying it can&#39;t be done, but you had better boast a pretty solid geo-filtering technology in conjunction with a carefully worded EULA and fully expect some eyebrows to be raised among the enforcement community.</p>
<p>That said, I would crush you all in Ms. Pacman.</p>
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		<title>By: david18</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-869387</link>
		<dc:creator>david18</dc:creator>
		<pubDate>Tue, 07 Jul 2009 00:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-869387</guid>
		<description>I read this article this morning and in 10 minutes I registered, deposited money, challenged cyberspace, and set up my first game.  . . .  I play tonight and I expect to have a new friend/rival by about 8pm and 200 bills in my account . . . . love the &quot;bark box&quot;  . . . .this is the sickest idea ever ! !</description>
		<content:encoded><![CDATA[<p>I read this article this morning and in 10 minutes I registered, deposited money, challenged cyberspace, and set up my first game.  . . .  I play tonight and I expect to have a new friend/rival by about 8pm and 200 bills in my account . . . . love the &#8220;bark box&#8221;  . . . .this is the sickest idea ever ! !</p>
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		<title>By: vincent</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-869183</link>
		<dc:creator>vincent</dc:creator>
		<pubDate>Sun, 05 Jul 2009 08:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-869183</guid>
		<description>I am not much of a talker but when it comes to settling the score i always tend to do it with sheer force and technique. &lt;br&gt;&lt;br&gt;Pound my way physically into the head of the opposing force. &lt;br&gt;&lt;br&gt;And do it here:&lt;br&gt;&lt;a href=&quot;http://kabudlay.mybrute.com&quot; rel=&quot;nofollow&quot;&gt;http://kabudlay.mybrute.com&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I am not much of a talker but when it comes to settling the score i always tend to do it with sheer force and technique. </p>
<p>Pound my way physically into the head of the opposing force. </p>
<p>And do it here:<br /><a href="http://kabudlay.mybrute.com" rel="nofollow">http://kabudlay.mybrute.com</a></p>
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		<title>By: noobiecrusher</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-869157</link>
		<dc:creator>noobiecrusher</dc:creator>
		<pubDate>Sun, 05 Jul 2009 02:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-869157</guid>
		<description>nicholas is a noobie</description>
		<content:encoded><![CDATA[<p>nicholas is a noobie</p>
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		<title>By: Nicholas Lovell</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-869084</link>
		<dc:creator>Nicholas Lovell</dc:creator>
		<pubDate>Sat, 04 Jul 2009 13:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-869084</guid>
		<description>ad hominem attacks rarely convince people of your point of view.&lt;br&gt;&lt;br&gt;My professional opinion is that the costs of running a competitive gaming business (servers, anti-cheating measures, marketing, system administration) scale faster than the revenues that can be generated from persuading people to bet on themselves. Too many businesses (and I accept your point about *slightly* different business models for several of them) have failed for me to be convinced.&lt;br&gt;&lt;br&gt;I am convinced that it is easier to convince investors than it is to convince millions of players.&lt;br&gt;&lt;br&gt;So, for my money, I would steer clear of a skill-based cash-payment online games business.</description>
		<content:encoded><![CDATA[<p>ad hominem attacks rarely convince people of your point of view.</p>
<p>My professional opinion is that the costs of running a competitive gaming business (servers, anti-cheating measures, marketing, system administration) scale faster than the revenues that can be generated from persuading people to bet on themselves. Too many businesses (and I accept your point about *slightly* different business models for several of them) have failed for me to be convinced.</p>
<p>I am convinced that it is easier to convince investors than it is to convince millions of players.</p>
<p>So, for my money, I would steer clear of a skill-based cash-payment online games business.</p>
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		<title>By: morrisredbeard</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-868963</link>
		<dc:creator>morrisredbeard</dc:creator>
		<pubDate>Sat, 04 Jul 2009 02:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-868963</guid>
		<description>I think the tool above me Nicholas Lovell is a jealous tool and when he tried to pitch investors on his idea....all they could see was his shiny forehead.  And man is that a shiny forehead!!!!!! &lt;br&gt;&lt;br&gt;Hey Nicholas, &lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://Tournament.com&quot; rel=&quot;nofollow&quot;&gt;Tournament.com&lt;/a&gt; was for only 1 game and they had millions of dollars worth of servers around the world and not enough players from around the world who only play that one COMPUTER game.&lt;br&gt;&lt;br&gt;Kwari invented a COMPUTER game and couldn&#039;t get people to adapt to it&#039;s ways and controls.  But again a COMPUTER game.&lt;br&gt;&lt;br&gt;So clearly you should look up things before you try and talk about them, but then again maybe your HUGE SHINY forehead got in the way.&lt;br&gt;&lt;br&gt;And yes its&#039; all about Skill that&#039;s what makes the model great and amazing!  Your right why would I continue to give a better skilled player my money, I WOULDN&#039;T I would just play people in MY SKILL RANGE for better competition.</description>
		<content:encoded><![CDATA[<p>I think the tool above me Nicholas Lovell is a jealous tool and when he tried to pitch investors on his idea&#8230;.all they could see was his shiny forehead.  And man is that a shiny forehead!!!!!! </p>
<p>Hey Nicholas, </p>
<p><a href="http://Tournament.com" rel="nofollow">Tournament.com</a> was for only 1 game and they had millions of dollars worth of servers around the world and not enough players from around the world who only play that one COMPUTER game.</p>
<p>Kwari invented a COMPUTER game and couldn&#39;t get people to adapt to it&#39;s ways and controls.  But again a COMPUTER game.</p>
<p>So clearly you should look up things before you try and talk about them, but then again maybe your HUGE SHINY forehead got in the way.</p>
<p>And yes its&#39; all about Skill that&#39;s what makes the model great and amazing!  Your right why would I continue to give a better skilled player my money, I WOULDN&#39;T I would just play people in MY SKILL RANGE for better competition.</p>
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		<title>By: Nicholas Lovell</title>
		<link>http://games.venturebeat.com/2009/07/03/bringit-lets-gamers-put-their-money-where-their-mouths-are/comment-page-1/#comment-868893</link>
		<dc:creator>Nicholas Lovell</dc:creator>
		<pubDate>Fri, 03 Jul 2009 22:37:07 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=111902#comment-868893</guid>
		<description>This has been tried several times.&lt;br&gt;Tournament.com: Went bust&lt;br&gt;Kwari: Went bust&lt;br&gt;Prizefight: Abandoned the business model to become Enemy Down.&lt;br&gt;&lt;br&gt;It keeps been tried because investors (ultra-competitive alpha males) believe it&#039;s a fantastic business model. But it&#039;s a rubbish model, basically because it is ALL about skill. If someone is better than you, you&#039;re going to lose money. So before long, you stop betting on yourself, because you lose. At which point the business doesn&#039;t scale. (Tom Jubert put it well over at the GameShadow blog: &lt;a href=&quot;http://blog.gameshadow.com/?p=62&quot; rel=&quot;nofollow&quot;&gt;http://blog.gameshadow.com/?p=62&lt;/a&gt;&lt;br&gt;&lt;br&gt;These businesses will come round and round, but I&#039;ll be surprised if any of them ever make investor returns.&lt;br&gt;&lt;br&gt;(I also covered the demise of Kwari at &lt;a href=&quot;http://www.gamesbrief.com/2008/06/is-kwaris-demise-the-nail-in-the-coffin-for-skill-based-shooters/&quot; rel=&quot;nofollow&quot;&gt;http://www.gamesbrief.com/2008/06/is-kwaris-dem...&lt;/a&gt;)</description>
		<content:encoded><![CDATA[<p>This has been tried several times.<br />Tournament.com: Went bust<br />Kwari: Went bust<br />Prizefight: Abandoned the business model to become Enemy Down.</p>
<p>It keeps been tried because investors (ultra-competitive alpha males) believe it&#39;s a fantastic business model. But it&#39;s a rubbish model, basically because it is ALL about skill. If someone is better than you, you&#39;re going to lose money. So before long, you stop betting on yourself, because you lose. At which point the business doesn&#39;t scale. (Tom Jubert put it well over at the GameShadow blog: <a href="http://blog.gameshadow.com/?p=62" rel="nofollow">http://blog.gameshadow.com/?p=62</a></p>
<p>These businesses will come round and round, but I&#39;ll be surprised if any of them ever make investor returns.</p>
<p>(I also covered the demise of Kwari at <a href="http://www.gamesbrief.com/2008/06/is-kwaris-demise-the-nail-in-the-coffin-for-skill-based-shooters/" rel="nofollow"></a><a href="http://www.gamesbrief.com/2008/06/is-kwaris-dem.." rel="nofollow">http://www.gamesbrief.com/2008/06/is-kwaris-dem..</a>.)</p>
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