Will OnLive succeed with its video-games-on-demand service?

OnLive created a big stir last week as it announced a video-games-on-demand service set to launch this fall. The service promises to let gamers play high-end games on low-end hardware and would mean you’ll never have to upgrade to a new game console again. Created over seven years, the service has the support of nine game publishers and backers such as Autodesk and Warner Bros. Interactive Studios. The Palo Alto, Calif.-based company is building its service around a new server-based game technology. Do you think it will work?

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About the Author, Dean Takahashi

Dean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.