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	<title>Comments on: E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts</title>
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	<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/</link>
	<description>News About Tech, Money and Innovation</description>
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		<title>By: edsion007</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-895028</link>
		<dc:creator>edsion007</dc:creator>
		<pubDate>Fri, 09 Oct 2009 12:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-895028</guid>
		<description>Hmmm.&lt;a href=&quot;http://www.creayuggs.co.uk/&quot; rel=&quot;nofollow&quot;&gt;.&lt;/a&gt;&lt;a href=&quot;http://www.uggs365.co.uk/&quot; rel=&quot;nofollow&quot;&gt;.&lt;/a&gt; why it has to do with twitter so much?</description>
		<content:encoded><![CDATA[<p>Hmmm.<a href="http://www.creayuggs.co.uk/" rel="nofollow">.</a><a href="http://www.uggs365.co.uk/" rel="nofollow">.</a> why it has to do with twitter so much?</p>
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		<title>By: Spore Copy Protection Q&#38;A - Page 46 - Electronic Arts UK Community</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-827274</link>
		<dc:creator>Spore Copy Protection Q&#38;A - Page 46 - Electronic Arts UK Community</dc:creator>
		<pubDate>Fri, 29 Aug 2008 21:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-827274</guid>
		<description>[...] to do with them trying to milk money.. this quote from John Riccitello is very eye-opening. E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts </description>
		<content:encoded><![CDATA[<p>[...] to do with them trying to milk money.. this quote from John Riccitello is very eye-opening. E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts</p>
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		<title>By: Q&#38;A with digital arts guru Lorne Lanning: Will we learn to appreciate digital art as a profession and a business? &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-826726</link>
		<dc:creator>Q&#38;A with digital arts guru Lorne Lanning: Will we learn to appreciate digital art as a profession and a business? &#187; VentureBeat</dc:creator>
		<pubDate>Sun, 24 Aug 2008 17:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-826726</guid>
		<description>[...] John Riccitiello, CEO of Electronic Arts, on EA&#8217;s focus on higher-quality games Gordon Ritter, Emergence Capital, on software-as-a-service [...]</description>
		<content:encoded><![CDATA[<p>[...] John Riccitiello, CEO of Electronic Arts, on EA&#8217;s focus on higher-quality games Gordon Ritter, Emergence Capital, on software-as-a-service [...]</p>
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		<title>By: A Q&#38;A that is 25 years late: David Scott Lewis, the mystery hacker who inspired the film &#8220;War Games&#8221; &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-825457</link>
		<dc:creator>A Q&#38;A that is 25 years late: David Scott Lewis, the mystery hacker who inspired the film &#8220;War Games&#8221; &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 13 Aug 2008 22:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-825457</guid>
		<description>[...] John Riccitiello, CEO of Electronic Arts, on EA&#8217;s focus on higher-quality games Gordon Ritter, Emergence Capital, on software-as-a-service [...]</description>
		<content:encoded><![CDATA[<p>[...] John Riccitiello, CEO of Electronic Arts, on EA&#8217;s focus on higher-quality games Gordon Ritter, Emergence Capital, on software-as-a-service [...]</p>
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		<title>By: Q&#38;A: A chat with Black Hat/Defcon organizer Jeff &#8220;The Dark Tangent&#8221; Moss &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-825005</link>
		<dc:creator>Q&#38;A: A chat with Black Hat/Defcon organizer Jeff &#8220;The Dark Tangent&#8221; Moss &#187; VentureBeat</dc:creator>
		<pubDate>Mon, 11 Aug 2008 19:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-825005</guid>
		<description>[...] John Riccitiello, CEO of Electronic Arts, on EA&#8217;s focus on higher-quality games Gordon Ritter, Emergence Capital, on software-as-a-service [...]</description>
		<content:encoded><![CDATA[<p>[...] John Riccitiello, CEO of Electronic Arts, on EA&#8217;s focus on higher-quality games Gordon Ritter, Emergence Capital, on software-as-a-service [...]</p>
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		<title>By: Black Hat: An interview with Dan Kaminsky, the DNS dude who saved the Internet &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-824511</link>
		<dc:creator>Black Hat: An interview with Dan Kaminsky, the DNS dude who saved the Internet &#187; VentureBeat</dc:creator>
		<pubDate>Thu, 07 Aug 2008 20:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-824511</guid>
		<description>[...] John Riccitiello, CEO of Electronic Arts, on EA&#8217;s focus on higher-quality games Gordon Ritter, Emergence Capital, on software-as-a-service [...]</description>
		<content:encoded><![CDATA[<p>[...] John Riccitiello, CEO of Electronic Arts, on EA&#8217;s focus on higher-quality games Gordon Ritter, Emergence Capital, on software-as-a-service [...]</p>
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		<title>By: Top Gamer Blog &#187; Archive &#187; Opinion: What Microsoft Needs To Change To Satisfy Indies</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-823386</link>
		<dc:creator>Top Gamer Blog &#187; Archive &#187; Opinion: What Microsoft Needs To Change To Satisfy Indies</dc:creator>
		<pubDate>Fri, 01 Aug 2008 08:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-823386</guid>
		<description>[...] and expression are always secondary considerations in this environment. John Riccitiello recently said: &#8220;I don&#8217;t think the investors give a shit about our quality. They care about our [...]</description>
		<content:encoded><![CDATA[<p>[...] and expression are always secondary considerations in this environment. John Riccitiello recently said: &#8220;I don&#8217;t think the investors give a shit about our quality. They care about our [...]</p>
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		<title>By: Words from the great man himself &#8212; Bruce On Games</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-822391</link>
		<dc:creator>Words from the great man himself &#8212; Bruce On Games</dc:creator>
		<pubDate>Fri, 25 Jul 2008 06:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-822391</guid>
		<description>[...] I am a great fan of John Riccitiello, the boss of Electronic Arts. He has done a lot really good stuff in the industry and when he left the company it lost its way. Now he is back in the driving seat and they are making great progress. It is great when he does a proper interview because he talks more sense than just about anyone else in the industry. So it was great that he did this fairly comprehensive E3 interview, everyone should read it. [...]</description>
		<content:encoded><![CDATA[<p>[...] I am a great fan of John Riccitiello, the boss of Electronic Arts. He has done a lot really good stuff in the industry and when he left the company it lost its way. Now he is back in the driving seat and they are making great progress. It is great when he does a proper interview because he talks more sense than just about anyone else in the industry. So it was great that he did this fairly comprehensive E3 interview, everyone should read it. [...]</p>
]]></content:encoded>
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		<title>By: Keen and Graev&#8217;s Gaming Blog &#187; Blog Archive &#187; Interesting Stuff</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-822337</link>
		<dc:creator>Keen and Graev&#8217;s Gaming Blog &#187; Blog Archive &#187; Interesting Stuff</dc:creator>
		<pubDate>Thu, 24 Jul 2008 23:11:49 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-822337</guid>
		<description>[...] EA CEO says investors don&#8217;t care about quality - DUH! That&#8217;s business. It&#8217;s not exclusive to EA. It has no bearing on their games. It&#8217;s simply the mindset of business. They care about earnings per share. To them your character and what he can do in-game means nothing. However, if the leadership of a company can provide a plan that both leads to quality and profit then everyone can be happy. PS: Players are not investors. We are consumers. [...]</description>
		<content:encoded><![CDATA[<p>[...] EA CEO says investors don&#8217;t care about quality &#8211; DUH! That&#8217;s business. It&#8217;s not exclusive to EA. It has no bearing on their games. It&#8217;s simply the mindset of business. They care about earnings per share. To them your character and what he can do in-game means nothing. However, if the leadership of a company can provide a plan that both leads to quality and profit then everyone can be happy. PS: Players are not investors. We are consumers. [...]</p>
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		<title>By: 5w-g.com : The evolution of gaming journalism &#187; Blog Archive &#187; EA&#8217;s bobbled the ball - will it still make the catch?</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-822302</link>
		<dc:creator>5w-g.com : The evolution of gaming journalism &#187; Blog Archive &#187; EA&#8217;s bobbled the ball - will it still make the catch?</dc:creator>
		<pubDate>Thu, 24 Jul 2008 19:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-822302</guid>
		<description>[...] got rushed; something that&#8217;s bound to happen with sports titles - it&#8217;s telling when Electronic Arts&#8217; CEO, John Riccitiello, makes a clear point in an interview with VentureBeat, noting: &#8220;I don&#8217;t think the investors give a shit about our quality. They care about [...]</description>
		<content:encoded><![CDATA[<p>[...] got rushed; something that&#8217;s bound to happen with sports titles &#8211; it&#8217;s telling when Electronic Arts&#8217; CEO, John Riccitiello, makes a clear point in an interview with VentureBeat, noting: &#8220;I don&#8217;t think the investors give a shit about our quality. They care about [...]</p>
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		<title>By: EA CEO Interview Hints at Dead Space for Wii &#124; Ripten.com</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-822187</link>
		<dc:creator>EA CEO Interview Hints at Dead Space for Wii &#124; Ripten.com</dc:creator>
		<pubDate>Thu, 24 Jul 2008 05:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-822187</guid>
		<description>[...] venturebeat.com SHARETHIS.addEntry({ title: &quot;EA CEO Interview Hints at Dead Space for Wii&quot;, url: [...]</description>
		<content:encoded><![CDATA[<p>[...] venturebeat.com SHARETHIS.addEntry({ title: &#8220;EA CEO Interview Hints at Dead Space for Wii&#8221;, url: [...]</p>
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		<title>By: EA CEO: EA Wii Games Suffered from Imprecise Controls : Endsights: Shedding Light on Video Games</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-822141</link>
		<dc:creator>EA CEO: EA Wii Games Suffered from Imprecise Controls : Endsights: Shedding Light on Video Games</dc:creator>
		<pubDate>Wed, 23 Jul 2008 19:26:02 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-822141</guid>
		<description>[...] an interview with Venture Beat, Electronic Arts CEO John Riccitiello said that past EA offerings on Wii suffered due to control [...]</description>
		<content:encoded><![CDATA[<p>[...] an interview with Venture Beat, Electronic Arts CEO John Riccitiello said that past EA offerings on Wii suffered due to control [...]</p>
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		<title>By: Riccitiello Says Investors Don't Care About Quality - Operation Sports Forums</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-822138</link>
		<dc:creator>Riccitiello Says Investors Don't Care About Quality - Operation Sports Forums</dc:creator>
		<pubDate>Wed, 23 Jul 2008 18:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-822138</guid>
		<description>[...] the investors give a **** about our quality,&quot; Riccitiello admitted during a lengthy interview with VentureBeat. &quot;They care about our earnings per share. They wait for it to happen. We had three years where we [...]</description>
		<content:encoded><![CDATA[<p>[...] the investors give a **** about our quality,&#8221; Riccitiello admitted during a lengthy interview with VentureBeat. &#8220;They care about our earnings per share. They wait for it to happen. We had three years where we [...]</p>
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		<title>By: MMO Clerks &#187; EA CEO Says Wii MotionPlus Is Gonna Be Good [Wii]</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-822129</link>
		<dc:creator>MMO Clerks &#187; EA CEO Says Wii MotionPlus Is Gonna Be Good [Wii]</dc:creator>
		<pubDate>Wed, 23 Jul 2008 16:33:35 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-822129</guid>
		<description>[...] E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts [Venture Beat via CVG] [...]</description>
		<content:encoded><![CDATA[<p>[...] E3 perspective: An interview with John Riccitiello, CEO of Electronic Arts [Venture Beat via CVG] [...]</p>
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		<title>By: Wiinyt &#187; Blog Archive &#187; MotionPlus overraskede udviklerne</title>
		<link>http://games.venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/comment-page-1/#comment-822111</link>
		<dc:creator>Wiinyt &#187; Blog Archive &#187; MotionPlus overraskede udviklerne</dc:creator>
		<pubDate>Wed, 23 Jul 2008 13:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=95349#comment-822111</guid>
		<description>[...] har samtidigt udtalt at de er meget begejstret for de muligheder der ligger i MotionPlus, da den løser mange af de [...]</description>
		<content:encoded><![CDATA[<p>[...] har samtidigt udtalt at de er meget begejstret for de muligheder der ligger i MotionPlus, da den løser mange af de [...]</p>
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