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	<title>Comments on: PopCap Games executive interview: Don&#8217;t be stupid, have fun</title>
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	<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/</link>
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		<item>
		<title>By: wyscj</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-904116</link>
		<dc:creator>wyscj</dc:creator>
		<pubDate>Tue, 17 Nov 2009 12:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-904116</guid>
		<description>ed hardy &lt;a title=&quot;ed hardy&quot; href=&quot;http://www.edhardyworld.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;ed hardy&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;ed hardy clothing &lt;a title=&quot;ed hardy clothing&quot; href=&quot;http://www.edhardyworld.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;ed hardy clothing&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;ed hardy shop &lt;a title=&quot;ed hardy shop&quot; href=&quot;http://www.edhardyworld.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;ed hardy shop&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;christian audigier &lt;a title=&quot;christian audigier&quot; href=&quot;http://www.edhardyworld.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;christian audigier&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;ed hardy cheap &lt;a title=&quot;ed hardy cheap&quot; href=&quot;http://www.edhardyworld.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;ed hardy cheap&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;ed hardy outlet &lt;a title=&quot;ed hardy outlet&quot; href=&quot;http://www.edhardyworld.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;ed hardy outlet&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;ed hardy sale &lt;a title=&quot;ed hardy clothes&quot; href=&quot;http://www.edhardyworld.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;ed hardy sale&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;ed hardy store &lt;a title=&quot;ed hardy store&quot; href=&quot;http://www.edhardyworld.co.uk&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;ed hardy store&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;man ed hardy &lt;a title=&quot;man ed hardy&quot; href=&quot;http://www.edhardyworld.co.uk/mens.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;man ed hardy&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;woman ed hardy &lt;a title=&quot;woman ed hardy&quot; href=&quot;http://www.edhardyworld.co.uk/womens.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;woman ed hardy&lt;/strong&gt;&lt;/a&gt;&lt;br&gt;kid ed hardy &lt;a title=&quot;kid ed hardy&quot; href=&quot;http://www.edhardyworld.co.uk/kids.html&quot; rel=&quot;dofollow&quot; rel=&quot;nofollow&quot;&gt;&lt;strong&gt;kid ed hardy&lt;/strong&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>ed hardy <a title="ed hardy" href="http://www.edhardyworld.co.uk" rel="dofollow" rel="nofollow"><strong>ed hardy</strong></a><br />ed hardy clothing <a title="ed hardy clothing" href="http://www.edhardyworld.co.uk" rel="dofollow" rel="nofollow"><strong>ed hardy clothing</strong></a><br />ed hardy shop <a title="ed hardy shop" href="http://www.edhardyworld.co.uk" rel="dofollow" rel="nofollow"><strong>ed hardy shop</strong></a><br />christian audigier <a title="christian audigier" href="http://www.edhardyworld.co.uk" rel="dofollow" rel="nofollow"><strong>christian audigier</strong></a><br />ed hardy cheap <a title="ed hardy cheap" href="http://www.edhardyworld.co.uk" rel="dofollow" rel="nofollow"><strong>ed hardy cheap</strong></a><br />ed hardy outlet <a title="ed hardy outlet" href="http://www.edhardyworld.co.uk" rel="dofollow" rel="nofollow"><strong>ed hardy outlet</strong></a><br />ed hardy sale <a title="ed hardy clothes" href="http://www.edhardyworld.co.uk" rel="dofollow" rel="nofollow"><strong>ed hardy sale</strong></a><br />ed hardy store <a title="ed hardy store" href="http://www.edhardyworld.co.uk" rel="dofollow" rel="nofollow"><strong>ed hardy store</strong></a><br />man ed hardy <a title="man ed hardy" href="http://www.edhardyworld.co.uk/mens.html" rel="dofollow" rel="nofollow"><strong>man ed hardy</strong></a><br />woman ed hardy <a title="woman ed hardy" href="http://www.edhardyworld.co.uk/womens.html" rel="dofollow" rel="nofollow"><strong>woman ed hardy</strong></a><br />kid ed hardy <a title="kid ed hardy" href="http://www.edhardyworld.co.uk/kids.html" rel="dofollow" rel="nofollow"><strong>kid ed hardy</strong></a></p>
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		<title>By: العاب</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-895065</link>
		<dc:creator>العاب</dc:creator>
		<pubDate>Tue, 13 Oct 2009 12:04:23 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-895065</guid>
		<description>played little and enjoyed &lt;a href=&quot;http://it...http://games.m5zn.com&quot; rel=&quot;nofollow&quot;&gt;it...http://games.m5zn.com&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>played little and enjoyed <a href="http://it...http://games.m5zn.com" rel="nofollow">it&#8230;http://games.m5zn.com</a></p>
]]></content:encoded>
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	<item>
		<title>By: An interview with energy expert Chris Nelder on peak oil and cleantech opportunities &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-826622</link>
		<dc:creator>An interview with energy expert Chris Nelder on peak oil and cleantech opportunities &#187; VentureBeat</dc:creator>
		<pubDate>Fri, 22 Aug 2008 17:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-826622</guid>
		<description>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</description>
		<content:encoded><![CDATA[<p>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Interview with Epic Games&#8217; Mike Capps, on teaming up with Electronic Arts &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-825790</link>
		<dc:creator>Interview with Epic Games&#8217; Mike Capps, on teaming up with Electronic Arts &#187; VentureBeat</dc:creator>
		<pubDate>Fri, 15 Aug 2008 15:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-825790</guid>
		<description>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</description>
		<content:encoded><![CDATA[<p>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Q&#38;A: A chat with Black Hat/Defcon organizer Jeff &#8220;The Dark Tangent&#8221; Moss &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-824999</link>
		<dc:creator>Q&#38;A: A chat with Black Hat/Defcon organizer Jeff &#8220;The Dark Tangent&#8221; Moss &#187; VentureBeat</dc:creator>
		<pubDate>Mon, 11 Aug 2008 19:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-824999</guid>
		<description>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</description>
		<content:encoded><![CDATA[<p>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Black Hat: An interview with Dan Kaminsky, the DNS dude who saved the Internet &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-824475</link>
		<dc:creator>Black Hat: An interview with Dan Kaminsky, the DNS dude who saved the Internet &#187; VentureBeat</dc:creator>
		<pubDate>Thu, 07 Aug 2008 16:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-824475</guid>
		<description>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</description>
		<content:encoded><![CDATA[<p>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Funtactix launches cross-platform Moondo gaming universe &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-822620</link>
		<dc:creator>Funtactix launches cross-platform Moondo gaming universe &#187; VentureBeat</dc:creator>
		<pubDate>Mon, 28 Jul 2008 04:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-822620</guid>
		<description>[...] to set itself apart from all of the other casual game companies, ranging from Gaia Online to PopCap Games. The games are free to play now and will be ad supported. Over time, Moondo will add virtual item [...]</description>
		<content:encoded><![CDATA[<p>[...] to set itself apart from all of the other casual game companies, ranging from Gaia Online to PopCap Games. The games are free to play now and will be ad supported. Over time, Moondo will add virtual item [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Interview: Gameloft gung ho about iPhone gaming &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-820447</link>
		<dc:creator>Interview: Gameloft gung ho about iPhone gaming &#187; VentureBeat</dc:creator>
		<pubDate>Thu, 10 Jul 2008 16:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-820447</guid>
		<description>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</description>
		<content:encoded><![CDATA[<p>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</p>
]]></content:encoded>
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		<title>By: china hack</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-819390</link>
		<dc:creator>china hack</dc:creator>
		<pubDate>Thu, 03 Jul 2008 21:53:22 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-819390</guid>
		<description>i heard that their key guy who help them set up the China office is now left for unknowing reasons. anyone have ideas?</description>
		<content:encoded><![CDATA[<p>i heard that their key guy who help them set up the China office is now left for unknowing reasons. anyone have ideas?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PopCap Games takes a stab at games in China &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-817929</link>
		<dc:creator>PopCap Games takes a stab at games in China &#187; VentureBeat</dc:creator>
		<pubDate>Tue, 24 Jun 2008 15:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-817929</guid>
		<description>[...] in The9, a company that distributes World of Warcraft for Blizzard in the Chinese market. PopCap CEO Dave Roberts (whom we interviewed in April) will be one of the speakers at the annual China Joy [...]</description>
		<content:encoded><![CDATA[<p>[...] in The9, a company that distributes World of Warcraft for Blizzard in the Chinese market. PopCap CEO Dave Roberts (whom we interviewed in April) will be one of the speakers at the annual China Joy [...]</p>
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		<title>By: kauthur</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-817872</link>
		<dc:creator>kauthur</dc:creator>
		<pubDate>Tue, 24 Jun 2008 07:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-817872</guid>
		<description>i love the fish game</description>
		<content:encoded><![CDATA[<p>i love the fish game</p>
]]></content:encoded>
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	<item>
		<title>By: An interview with EA Maxis&#8217; Lucy Bradshaw on the making of Spore &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-816563</link>
		<dc:creator>An interview with EA Maxis&#8217; Lucy Bradshaw on the making of Spore &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 11 Jun 2008 19:05:01 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-816563</guid>
		<description>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</description>
		<content:encoded><![CDATA[<p>[...] Nordfors, director of Innovation Journalism program at Stanford, on teaching new journalism PopCap Games top executives Dave Roberts and John Vechey, on making games funSteve Perlman, CEO of Rearden, on funding R&amp;D for [...]</p>
]]></content:encoded>
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	<item>
		<title>By: angel waulk</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-815744</link>
		<dc:creator>angel waulk</dc:creator>
		<pubDate>Wed, 04 Jun 2008 16:35:08 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-815744</guid>
		<description>heyyyyyyyyyy!</description>
		<content:encoded><![CDATA[<p>heyyyyyyyyyy!</p>
]]></content:encoded>
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		<title>By: angel waulk</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-815743</link>
		<dc:creator>angel waulk</dc:creator>
		<pubDate>Wed, 04 Jun 2008 16:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-815743</guid>
		<description>thank you</description>
		<content:encoded><![CDATA[<p>thank you</p>
]]></content:encoded>
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	<item>
		<title>By: So, the Difference Between Game and Drug Designers is&#8230;? &#124; Quiet Babylon</title>
		<link>http://games.venturebeat.com/2008/04/21/popcap-games-executive-interview-dont-forget-about-the-fun/comment-page-1/#comment-814201</link>
		<dc:creator>So, the Difference Between Game and Drug Designers is&#8230;? &#124; Quiet Babylon</dc:creator>
		<pubDate>Wed, 21 May 2008 17:21:11 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/?p=90644#comment-814201</guid>
		<description>[...] reviewers talk about a game being addictive, it&#8217;s high praise. When publishers talk about it it&#8217;s a laudable business goal or a selling point. As part of the Civilization IV marketing campaign they released a series of ads [...]</description>
		<content:encoded><![CDATA[<p>[...] reviewers talk about a game being addictive, it&#8217;s high praise. When publishers talk about it it&#8217;s a laudable business goal or a selling point. As part of the Civilization IV marketing campaign they released a series of ads [...]</p>
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