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	<title>Comments on: GDC roundup post: the overshadowed casual games</title>
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		<title>By: wyscj</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-905347</link>
		<dc:creator>wyscj</dc:creator>
		<pubDate>Thu, 19 Nov 2009 06:32:04 +0000</pubDate>
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		<title>By: panda</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-830870</link>
		<dc:creator>panda</dc:creator>
		<pubDate>Sat, 11 Oct 2008 03:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-830870</guid>
		<description>Small team with 5-10 people can make good casual game.
What about hardcore games? 100+ people and years of development</description>
		<content:encoded><![CDATA[<p>Small team with 5-10 people can make good casual game.<br />
What about hardcore games? 100+ people and years of development</p>
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		<title>By: Funtactix launches cross-platform Moondo gaming universe &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-822616</link>
		<dc:creator>Funtactix launches cross-platform Moondo gaming universe &#187; VentureBeat</dc:creator>
		<pubDate>Mon, 28 Jul 2008 04:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-822616</guid>
		<description>[...] the other hand, the cross-game play will allow Funtactix to set itself apart from all of the other casual game companies, ranging from Gaia Online to PopCap Games. The games are free to play now and will be ad supported. [...]</description>
		<content:encoded><![CDATA[<p>[...] the other hand, the cross-game play will allow Funtactix to set itself apart from all of the other casual game companies, ranging from Gaia Online to PopCap Games. The games are free to play now and will be ad supported. [...]</p>
]]></content:encoded>
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		<title>By: Electronic Arts expands its casual game line-up &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-819209</link>
		<dc:creator>Electronic Arts expands its casual game line-up &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 02 Jul 2008 19:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-819209</guid>
		<description>[...] Casual games represent a big growth area for the entire game industry. These games are inherently social and represent one of the best opportunities for the game industry to take back some of the excitement that has grown up around social networking. They&#8217;re also the kind of games that can broaden the market beyond hardcore gamers, a trend that has shown great promise since the launch of the Nintendo Wii in 2006. EA is aware of these trends and last year established a separate label and organizational group headed by former Activision executive Kathy Vrabeck to target the casual sector. Spearheading the push into casual fare are some surprisingly entertaining games based on the Hasbro board games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Casual games represent a big growth area for the entire game industry. These games are inherently social and represent one of the best opportunities for the game industry to take back some of the excitement that has grown up around social networking. They&#8217;re also the kind of games that can broaden the market beyond hardcore gamers, a trend that has shown great promise since the launch of the Nintendo Wii in 2006. EA is aware of these trends and last year established a separate label and organizational group headed by former Activision executive Kathy Vrabeck to target the casual sector. Spearheading the push into casual fare are some surprisingly entertaining games based on the Hasbro board games. [...]</p>
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		<title>By: Mile</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-806518</link>
		<dc:creator>Mile</dc:creator>
		<pubDate>Tue, 29 Apr 2008 02:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-806518</guid>
		<description>From the development side, casual games are easier to develop and shorter lifecycle. That&#039;s why casual game become popular.</description>
		<content:encoded><![CDATA[<p>From the development side, casual games are easier to develop and shorter lifecycle. That&#8217;s why casual game become popular.</p>
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		<title>By: Manifesto Games seeks venture round for indie games &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-800329</link>
		<dc:creator>Manifesto Games seeks venture round for indie games &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 26 Mar 2008 20:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-800329</guid>
		<description>[...] getting a wee bit repetitive writing about casual game companies (see here, here, here, here and here for our coverage). Doesn&#8217;t anybody have some other kind of business plan? Sure, it&#8217;s a [...]</description>
		<content:encoded><![CDATA[<p>[...] getting a wee bit repetitive writing about casual game companies (see here, here, here, here and here for our coverage). Doesn&#8217;t anybody have some other kind of business plan? Sure, it&#8217;s a [...]</p>
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		<title>By: Mytopia lets you play casual online games with friends on different platforms &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-799920</link>
		<dc:creator>Mytopia lets you play casual online games with friends on different platforms &#187; VentureBeat</dc:creator>
		<pubDate>Sun, 23 Mar 2008 06:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-799920</guid>
		<description>[...] I&#8217;m coming across a couple of new casual games companies a week. All of them are inspired by the success of sites such as Pogo.com, which has 1.5 million paying subscribers for the premium version of its site. They&#8217;re also impressed at how Nintendo has been able to broaden the video game market beyond hardcore gamers with its Wii console. And then there are companies inspired by the more frothy excitement around Facebook applications and widgets on social networks. The Casual Games Association estimated the market for casual games reached $2.25 billion in sales in 2007. (our coverage) [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;m coming across a couple of new casual games companies a week. All of them are inspired by the success of sites such as Pogo.com, which has 1.5 million paying subscribers for the premium version of its site. They&#8217;re also impressed at how Nintendo has been able to broaden the video game market beyond hardcore gamers with its Wii console. And then there are companies inspired by the more frothy excitement around Facebook applications and widgets on social networks. The Casual Games Association estimated the market for casual games reached $2.25 billion in sales in 2007. (our coverage) [...]</p>
]]></content:encoded>
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		<title>By: Endemol Getting Into Casual Games &#171; Pixel-love</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-799242</link>
		<dc:creator>Endemol Getting Into Casual Games &#171; Pixel-love</dc:creator>
		<pubDate>Tue, 18 Mar 2008 13:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-799242</guid>
		<description>[...] being scoffed at by mainstream developers, casual is definitely becoming more respectable. I caught this quote on Dean Takahashi&#8217;s blog just after GDC: The market for online casual games, from Tetris [...]</description>
		<content:encoded><![CDATA[<p>[...] being scoffed at by mainstream developers, casual is definitely becoming more respectable. I caught this quote on Dean Takahashi&#8217;s blog just after GDC: The market for online casual games, from Tetris [...]</p>
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		<title>By: Gamook gets funding for casual games &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-798970</link>
		<dc:creator>Gamook gets funding for casual games &#187; VentureBeat</dc:creator>
		<pubDate>Sun, 16 Mar 2008 17:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-798970</guid>
		<description>[...] spent a lot of time at the Casual Games Summit at the recent Game Developers Conference. Check out our coverage here.  Tags: co:Fluid Entertainment, co:gamook, inv: u.s. venture partners   SHARETHIS.addEntry({ [...]</description>
		<content:encoded><![CDATA[<p>[...] spent a lot of time at the Casual Games Summit at the recent Game Developers Conference. Check out our coverage here.  Tags: co:Fluid Entertainment, co:gamook, inv: u.s. venture partners   SHARETHIS.addEntry({ [...]</p>
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		<title>By: Fbeast</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-796894</link>
		<dc:creator>Fbeast</dc:creator>
		<pubDate>Thu, 28 Feb 2008 10:26:23 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-796894</guid>
		<description>It&#039;s &quot;GameOver-Games&quot;, not just &quot;GameOver&quot;</description>
		<content:encoded><![CDATA[<p>It&#8217;s &#8220;GameOver-Games&#8221;, not just &#8220;GameOver&#8221;</p>
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		<title>By: Dean Takahashi</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-796840</link>
		<dc:creator>Dean Takahashi</dc:creator>
		<pubDate>Thu, 28 Feb 2008 01:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-796840</guid>
		<description>thanks for coming on over to the new joint, cid. and fixed it, yuri.</description>
		<content:encoded><![CDATA[<p>thanks for coming on over to the new joint, cid. and fixed it, yuri.</p>
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		<title>By: Yuri Ammosov</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-796838</link>
		<dc:creator>Yuri Ammosov</dc:creator>
		<pubDate>Thu, 28 Feb 2008 01:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-796838</guid>
		<description>Dean: a minor correction. Kyiv (or Kiev) is in Ukraine, not Russia. Close but not the same.</description>
		<content:encoded><![CDATA[<p>Dean: a minor correction. Kyiv (or Kiev) is in Ukraine, not Russia. Close but not the same.</p>
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		<title>By: Cid, 2G4G.com</title>
		<link>http://games.venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/comment-page-1/#comment-796831</link>
		<dc:creator>Cid, 2G4G.com</dc:creator>
		<pubDate>Wed, 27 Feb 2008 23:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/27/gdc-roundup-post-the-overshadowed-casual-games/#comment-796831</guid>
		<description>Hi Dean what&#039;s new?  Cool beans on your post (wonder if this is the first for you on venturebeat?) 

Anyway casual games are growing with the public, and I think its great that more people are enjoying video games.

Truthfully, its not all about the Wii, or all about GTA IV, or Gears of War 3, but in the end, its about gamers (whether they&#039;re &quot;hardcore&quot; or casual) enjoy their time playing.

While I&#039;ve been a gamer since I was a kid, I can still dig casual games like diner dash and such.  

Heck, sometimes my most fun times is playing games where my mind can just relax... and realistically i really get frustrated in some games that keep me &quot;stuck&quot; by going back and forth... so &quot;arcade type&quot; casual games are my favorite for just kicking some time.

Funny, how casual games used to so so wimpy... and now there more widely accepted.  As long as game publishers don&#039;t cater to just the trends... i.e. just focus on casuals and forget the hardcore gaming crowd, I&#039;m glad for the variety.</description>
		<content:encoded><![CDATA[<p>Hi Dean what&#8217;s new?  Cool beans on your post (wonder if this is the first for you on venturebeat?) </p>
<p>Anyway casual games are growing with the public, and I think its great that more people are enjoying video games.</p>
<p>Truthfully, its not all about the Wii, or all about GTA IV, or Gears of War 3, but in the end, its about gamers (whether they&#8217;re &#8220;hardcore&#8221; or casual) enjoy their time playing.</p>
<p>While I&#8217;ve been a gamer since I was a kid, I can still dig casual games like diner dash and such.  </p>
<p>Heck, sometimes my most fun times is playing games where my mind can just relax&#8230; and realistically i really get frustrated in some games that keep me &#8220;stuck&#8221; by going back and forth&#8230; so &#8220;arcade type&#8221; casual games are my favorite for just kicking some time.</p>
<p>Funny, how casual games used to so so wimpy&#8230; and now there more widely accepted.  As long as game publishers don&#8217;t cater to just the trends&#8230; i.e. just focus on casuals and forget the hardcore gaming crowd, I&#8217;m glad for the variety.</p>
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