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	<title>Comments on: Updated: Is Take-Two distracting Electronic Arts from opportunities like Facebook gaming?</title>
	<atom:link href="http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/</link>
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		<title>By: wyscj</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-905055</link>
		<dc:creator>wyscj</dc:creator>
		<pubDate>Thu, 19 Nov 2009 06:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-905055</guid>
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		<title>By: EA extends $2 billion offer for Take-Two Interactive again &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-817159</link>
		<dc:creator>EA extends $2 billion offer for Take-Two Interactive again &#187; VentureBeat</dc:creator>
		<pubDate>Tue, 17 Jun 2008 16:22:16 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-817159</guid>
		<description>[...] &#8221; Grand Theft Auto IV has sold more than 11 million copies since its launch in April. The EA-Take-Two drama has been going on since [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8221; Grand Theft Auto IV has sold more than 11 million copies since its launch in April. The EA-Take-Two drama has been going on since [...]</p>
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		<title>By: Funware&#8217;s threat to the traditional video game industry &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-812107</link>
		<dc:creator>Funware&#8217;s threat to the traditional video game industry &#187; VentureBeat</dc:creator>
		<pubDate>Fri, 09 May 2008 15:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-812107</guid>
		<description>[...] EA has its own casual games division looking at Facebook as a way to leverage EA games. But I would point out again that EA’s bid for a traditional game company, Take-Two Interactive, might be barking up the wrong [...]</description>
		<content:encoded><![CDATA[<p>[...] EA has its own casual games division looking at Facebook as a way to leverage EA games. But I would point out again that EA’s bid for a traditional game company, Take-Two Interactive, might be barking up the wrong [...]</p>
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		<title>By: Electronic Arts loses its chief financial officer &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-800025</link>
		<dc:creator>Electronic Arts loses its chief financial officer &#187; VentureBeat</dc:creator>
		<pubDate>Mon, 24 Mar 2008 17:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-800025</guid>
		<description>[...] is in the midst of a hostile takeover bid for Take-Two Interactive. It has offered $2 billion to take over the publisher of games such as the [...]</description>
		<content:encoded><![CDATA[<p>[...] is in the midst of a hostile takeover bid for Take-Two Interactive. It has offered $2 billion to take over the publisher of games such as the [...]</p>
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		<title>By: The EA Death Star getting close to Take-Two Tatooine? &#187; VentureBeat</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-797758</link>
		<dc:creator>The EA Death Star getting close to Take-Two Tatooine? &#187; VentureBeat</dc:creator>
		<pubDate>Wed, 05 Mar 2008 19:00:28 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-797758</guid>
		<description>[...] the site also should take note that investors apparently don&#8217;t agree with (me in this post) Take-Two shareholders who argue that the company is worth more than $30 a share. Take-Two&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] the site also should take note that investors apparently don&#8217;t agree with (me in this post) Take-Two shareholders who argue that the company is worth more than $30 a share. Take-Two&#8217;s [...]</p>
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		<title>By: fred</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-797053</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Fri, 29 Feb 2008 07:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-797053</guid>
		<description>This might be a bit off topic but the nice thing about buying new electronics is they have a warranty.  You are buying something that has moving parts or electricity going to it so it has the potential of breaking, there is nothing you can do but replace it, that does not mean the company that made the product sucks, it means the individual item sucked!</description>
		<content:encoded><![CDATA[<p>This might be a bit off topic but the nice thing about buying new electronics is they have a warranty.  You are buying something that has moving parts or electricity going to it so it has the potential of breaking, there is nothing you can do but replace it, that does not mean the company that made the product sucks, it means the individual item sucked!</p>
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		<title>By: Sebastien Provencher</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-796785</link>
		<dc:creator>Sebastien Provencher</dc:creator>
		<pubDate>Wed, 27 Feb 2008 14:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-796785</guid>
		<description>Re: Facebook gaming.  EA can certainly take some of the blame for the whole Facebook Scrabble/Scrabulous fracas.  It seems they were caught asleep at the wheel on that one.</description>
		<content:encoded><![CDATA[<p>Re: Facebook gaming.  EA can certainly take some of the blame for the whole Facebook Scrabble/Scrabulous fracas.  It seems they were caught asleep at the wheel on that one.</p>
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		<title>By: Sam Diaz</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-796732</link>
		<dc:creator>Sam Diaz</dc:creator>
		<pubDate>Wed, 27 Feb 2008 05:09:17 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-796732</guid>
		<description>Hey Dean. Hope your first day at VB was a good one. Nice insight in this piece... 

See you around soon.

Sam</description>
		<content:encoded><![CDATA[<p>Hey Dean. Hope your first day at VB was a good one. Nice insight in this piece&#8230; </p>
<p>See you around soon.</p>
<p>Sam</p>
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		<title>By: Shervin Pishevar</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-796724</link>
		<dc:creator>Shervin Pishevar</dc:creator>
		<pubDate>Wed, 27 Feb 2008 03:49:16 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-796724</guid>
		<description>Dean, Bravo! What a great article. 

Cheers,

Shervin
social gaming network
socialgn.com</description>
		<content:encoded><![CDATA[<p>Dean, Bravo! What a great article. </p>
<p>Cheers,</p>
<p>Shervin<br />
social gaming network<br />
socialgn.com</p>
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		<title>By: Dean Takahashi</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-796692</link>
		<dc:creator>Dean Takahashi</dc:creator>
		<pubDate>Tue, 26 Feb 2008 22:27:35 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-796692</guid>
		<description>Thanks much for coming on over Slippy. I appreciate the comment/read. I did write about a bunch of new titles they have in the works, including 14 original properties coming in the next year. DeadSpace was kind of like a third-person Gears of War. They had Mirror&#039;s Edge, which had a cyber courier jumping among skyscrapers to evade security police. And there were a lot of others too. With this piece, I&#039;m not trying to paint a portrait of everything that they have in the works.</description>
		<content:encoded><![CDATA[<p>Thanks much for coming on over Slippy. I appreciate the comment/read. I did write about a bunch of new titles they have in the works, including 14 original properties coming in the next year. DeadSpace was kind of like a third-person Gears of War. They had Mirror&#8217;s Edge, which had a cyber courier jumping among skyscrapers to evade security police. And there were a lot of others too. With this piece, I&#8217;m not trying to paint a portrait of everything that they have in the works.</p>
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		<title>By: Slipstream BRO</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-796676</link>
		<dc:creator>Slipstream BRO</dc:creator>
		<pubDate>Tue, 26 Feb 2008 20:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-796676</guid>
		<description>Sorry to double comment, but I know facebook gaming can&#039;t be their focus for internally developed original IP&#039;s....Don&#039;t they have something more substantial going on?  Spore is something we&#039;ve known about for years.  So, in my opinion it doesn&#039;t really count.  Plus, it is pretty much the evolution of the Sims Universe (again, it doesn&#039;t count as one of their newly created original ip&#039;s).</description>
		<content:encoded><![CDATA[<p>Sorry to double comment, but I know facebook gaming can&#8217;t be their focus for internally developed original IP&#8217;s&#8230;.Don&#8217;t they have something more substantial going on?  Spore is something we&#8217;ve known about for years.  So, in my opinion it doesn&#8217;t really count.  Plus, it is pretty much the evolution of the Sims Universe (again, it doesn&#8217;t count as one of their newly created original ip&#8217;s).</p>
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		<title>By: Slipstream BRO</title>
		<link>http://games.venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/comment-page-1/#comment-796674</link>
		<dc:creator>Slipstream BRO</dc:creator>
		<pubDate>Tue, 26 Feb 2008 20:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://venturebeat.com/2008/02/26/is-take-two-a-distraction-for-electronic-arts-from-opportunities-such-as-facebook-gaming/#comment-796674</guid>
		<description>Welcome to your new home, Deano!!

Whatever happened to EA&#039;s claims that they were focusing internally to develop new original IP&#039;s, instead of acquiring companies left/right like they usually do?  Did they leave that out of their plans for the future?  It certainly feels that way after the Bioware deal (and especially after this most recent proposal to Take-Two).</description>
		<content:encoded><![CDATA[<p>Welcome to your new home, Deano!!</p>
<p>Whatever happened to EA&#8217;s claims that they were focusing internally to develop new original IP&#8217;s, instead of acquiring companies left/right like they usually do?  Did they leave that out of their plans for the future?  It certainly feels that way after the Bioware deal (and especially after this most recent proposal to Take-Two).</p>
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